Devlogs
This time just a short note about new AIR 2.0 release candidate, available at Adobe Labs. I have written an example application to illustrate how to use new ServerSocket class in AIR applications. I have used that class to create simple HTTP server. In AIR 2.0 we have a new class available - ServerSocket. This class allows us (developers) to create TCP servers in our AIR applications. To setup server, all we have to do is to define local port and address. In my example application I'm using port 8888. Local address is defined based on available network interfaces. I'm using NetworkInterface (this is also an AIR 2.0 new class) to get first of active network interfaces. Application then uses IP address assigned to selected interface to run server. Thanks to this, if Your computer has network connection, application will use your ethernet IP, in other case it should use loopback interface. Below you can find code for initializing server.
1 //create server instance 2 srv = new ServerSocket(); 3 srv.addEventListener(Event.CONNECT, srvconnect ); 4 5 //search for active network interface 6 var aaddr:InterfaceAddress; 7 var ifaces:Vector.<networkinterface> = NetworkInfo.networkInfo.findInterfaces(); 8 if ( ifaces && ifaces.length ) { 9 var iface:NetworkInterface; 10 var addr:InterfaceAddress; 11 for each ( iface in ifaces ) 12 if ( iface.active ) 13 for each ( addr in iface.addresses ) { 14 //select interface, but dont stop searching 15 //we will use last one 16 if ( iface.active && addr.ipVersion==IPVersion.IPV4 ) 17 aaddr = addr; 18 }; 19 } else log("network interfaces error !"); 20 21 try { 22 //bind to port on selected address or use loopback 23 srv.bind( 8888, (aaddr)?aaddr.address:"127.0.0.1" ); 24 25 } catch ( e:Error ) { 26 Alert.show("Unable to open port", "Error", Alert.OK ); 27 return; 28 } 29 30 //initialize listening for TCP connections 31 srv.listen(1); 32 </networkinterface>
Application can recognize only few, most basic, HTTP requests, just to illustrate how you can write servers
in AS3 with AIR 2.0. Running application is shown below. You can also see a servers default page displayed
in Safari browser.

And here comes most important part... source code
If you are not a Flash Builder user, you can download zipped sources below...
You should also download AIR 2.0 RC SDK from Adobe Labs
Hi,
FXP is format for Flash Builder 4 projects. If You're using Flash Builder 4 just select 'File > Import' to import fxp into your workspace. But if You are not using Flash Builder 4, try to download source code in zip format.
almost 2 years ago edward #0
how does one open an FXP file, my mac CS4 program has no knowledge of FXP.... this must be some packaged XML compressed format, not a ZIP?