Devlog entries tagged alchemy

Alchemy - loading large jpeg images

6 months ago malczak alchemy comments

In AIR 1.5 and Flash Player 10 the maximum size for a BitmapData object is restricted so that total number of pixels cannot exceed 16,777,216 pixels. Lets say we need (for some reason) to use larger image. We cannot use Loader class to load it because we will get runtime error. But still much larger images can be loaded using libjpeg ported with use of alchemy project

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Alchemy - asynchronous jpeg encoding

10 months ago malczak alchemy comments

Just a quick note, motivated by bytearray.org post about fast jpeg encoding. I am preparing a short talk about Alchemy project and, as an example I have developed an asynchronous JPEG encoder.

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Alchemy - round two

about 1 year ago malczak alchemy comments

Since last post about Alchemy, I have successfully ported SFFE library. It was ported with use of real number arithmetics. I'm not planning to port it with use of complex arithmetics. Why ? I will explain this later on. First I will write some words about ported library

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Alchemy - round one

over 1 year ago malczak c++ alchemy comments

Few days ago Adobe released Alchemy. Said to be powerful tool to compile c/c++ code to run on ActionScript Virtual Machine. I wanted to test it...

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